Saturday, April 21, 2012

Trouble with Recount

I've been trying to get the addon Recount to work for a couple of weeks. I've installed previous addons so I think I know how to do it but it just isn't working.

What am I doing?

I go to curse and download the add on.

Unzip the file

Place the file in the add on folder

Load WOW

and I get nothing

There seem to be several versions of Recount so I've downloaded both versions and put them in Add On folder at the same time...I've done one at a time...I've left them in the original folders (Recount inside of a folder) and w/o the original folder...

Is there anyone that could tell me which version I should get or do I need both?

I've tried logging in and using /show recount.../show recount2 and all I get is the msg to use the help command.

I've seen comments on the add on that many can't get it to work but it seems everyone I am with has a working version.

I'm sure I'm doing something incorrectly but I have no idea what.

The FAQ section of this board says I can go to the add on button to see if it's running but i don't know where the add on button is.

*Edit* I found the add on screen at login and it shows both Recount and Recount2 loaded but I still can't figure out how to use the add on.

Any help is appreciated.|||/recount

does that work?|||It's really no tribble at all...|||Recount2 was a abandoned project you need to use Recount not Recount2.|||Assuming it's loaded (checked, not marked as Out of Date or, if it is, Load out of Date addons is checked)...

/recount show will show the UI.|||Just get rid of Recount2, and type "/recount show".|||Quote:








/recount

does that work?




Thanks for all the help but I still have nothing...

when I type /recount or /recount show, I get this message

"type /help for a listing of a few commands"

I finally dropped all the recount addons and redownloaded the first recount version on curse that's on the 2nd page...i turned off all other add ons

In the add on menu, I see Recount as active and current

I went in the wtf folder and deleted all recount.lua files in every char and folder in there

I typed /recount resetpos and that didnt work as suggested in the writer's comments.

Any other suggestions?|||There's a tab for addons in Options menu.

hit ESC, find Interface Options, then click on the tab that says "addons". if its there, its there. if its not... well... i'll go look at mine!|||Also, make sure to look at when the Recount addon you are downloading was updated and make sure that you have no other damage meters running as that could hinder the effectiveness of Recount.

Focus macro

Before WotLK hit I had a macro which I really loved, and used it for 3 different spells:

/cast Banish [target=focus]

This way I would just have to set a focus target before the pulll, and it woud enable me to cast a spell (Banish, Fear, or Seduce) on the target without having to switch target mid-fight. However, since WotLK I get an error when I try to use it; it says something about not recognising the 'target=focus' bit.

A friend of mine suggested to go with /target focus and /target lasttarget, but then the target will switch to my focus while I'm casting the spell in question - I don't want that. I really prefer to be able to keep an eye on my main target, also because of the positioning of my dot bars from Dotimer (they move around if I switch targets).

So, is there any way I can fix my old macro? Bottom line is that I set a focus target, and then keep my target on the boos/skull/whatever. When I hit the button I want spell x to be targetted on my focus without me losing the boss/skull/whatever as my target. Any help would be greatly appreciated. :)|||try this

#showtooltip

/clearfocus [target=focus,dead]

/focus [target=focus,noexists]

/script SetRaidTarget("focus", 1)

/cast [target=focus]Polymorph

/stopmacro [nogroup]

/s --== Sheeping and Marking "%f" ==--|||I never really use focus macros, but I was under the impression that the targeting command came before the spell. So you would want something like:

/cast [target=focus] Banish

Don't know if it will help, but it's worth a shot.|||Lothaer, please explain that macro - it makes no sense to me. What does show tooltip mean? And why should I clear focus first? And stopmacro.. and %f.. que?


Quote:








try this

#showtooltip

/clearfocus [target=focus,dead]

/focus [target=focus,noexists]

/script SetRaidTarget("focus", 1)

/cast [target=focus]Polymorph

/stopmacro [nogroup]

/s --== Sheeping and Marking "%f" ==--




That bolded bit looks like what Superspam said.. wouldn't that be sufficient? Or am I just thinking too simplistic?|||Full Polymorph/Focus Macro

This polymorph macro will do the following:

1. Clear your focus if your old focus target is dead

2. Clear your focus if your old focus target doesn't exist anymore

3. Set your focus on what you have targeted if you don't have a focus already

4. Place a Star marker over the head of the focus target (if you are group/raid leader/assistant)

5. Polymorph the Focus target

6. Announce the sheeping.

This allows one button to do the whole sheeping process without the need for a separate /clearfocus button (though an additional macro that does a /script SetRaidTarget("focus",0) and then a /clearfocus would be useful to let the group know the sheep is free game now might be useful)

Holy Paladin Judgment Macro

Hello:

I'm attempting to get the most out of the new Judgment buffs in the Holy tree, but I'm not coordinated enough to swap the enemy and then swap back to my healing target, chiefly the tank.

I've attempted to make a macro which:

Looks at what I've got targeted. If it's a friendly it does targetoftarget, but if it's a baddie it will judge current target. And then targetlasttarget. The issue is after the judge I can't seem to figure out how to get it to go back to my healing target.

With the help of server friends and online resources this is what I've come up with thus far:


Code:
#showtooltip
/cast [nodead, help, target=targetoftarget][nodead,harm]Judgement of Light
/targetlastfriend

At this point I think my logic is flawed or it isn't possible.

-Klutz|||I think you missed the word 'Batman' off the end of your Thread title|||if you are judging the tank's target, this is easy.

/cast [target=targettarget, harm] Judgement of Light



If you target your tank, this will cast Judgement of Light on your Tank's target without changing your target. you can then freely cast healing spells on the tank after.

for more options, i'd make this macro:

/cast [target=targettarget, harm, mod:alt] Judgement of Light; [target=targettarget, harm, mod:ctrl] Judgement of Wisdom; [target=targettarget, harm, mod:shift] Hammer of Justice; [nomod] Flash of Light

Press alt, judge light; press ctrl, judge wisdom; press shift, HAMMARRR!; press nothing but the hotkey, heals tank. you can do all this while just targeting the tank.|||Quote:








if you are judging the tank's target, this is easy.

/cast [target=targettarget, harm] Judgement of Light



If you target your tank, this will cast Judgement of Light on your Tank's target without changing your target. you can then freely cast healing spells on the tank after.

for more options, i'd make this macro:

/cast [target=targettarget, harm, mod:alt] Judgement of Light; [target=targettarget, harm, mod:ctrl] Judgement of Wisdom; [target=targettarget, harm, mod:shift] Hammer of Justice; [nomod] Flash of Light

Press alt, judge light; press ctrl, judge wisdom; press shift, HAMMARRR!; press nothing but the hotkey, heals tank. you can do all this while just targeting the tank.




I've tested it out, but it's still targeting off the tank target, and not going back. On a positive note, it did free up some buttons. :)

-Klutz|||Quote:








I've tested it out, but it's still targeting off the tank target, and not going back. On a positive note, it did free up some buttons. :)

-Klutz




thats odd, i have macros like this often and i NEVER change targets unless im using a channeled ability. judgements and hammer of justice are not channeled, so you will never retarget anything but your tank. it will cast spells on what your tank is targeting as long as you have your tank as the target.



also, if your tank is the group leader, then this will also work.

/cast [target=party1target]



if you make your tank the focus, then this will work:

/cast [target=focustarget]

plug those in for the above when you feel comfortable with using it.

also, if you just need to retarget the tank, you can...

/target party1

or

/target focus

or

/target tank_name|||Quote:








thats odd, i have macros like this often and i NEVER change targets unless im using a channeled ability. judgements and hammer of justice are not channeled, so you will never retarget anything but your tank. it will cast spells on what your tank is targeting as long as you have your tank as the target.



also, if your tank is the group leader, then this will also work.

/cast [target=party1target]



if you make your tank the focus, then this will work:

/cast [target=focustarget]

plug those in for the above when you feel comfortable with using it.

also, if you just need to retarget the tank, you can...

/target party1

or

/target focus

or

/target tank_name




Is there a way to just cast a spell on target of target and then have it retarget my last target?|||I found some information that helps but I know not how to apply it.

http://www.plusheal.com/viewtopic.php?f=11&t=610


Quote:




Probably i figured out the problem.

It seems that some offensive spell (like Judgements) trigger autoattack and automatically switch target to the enemy. I don't know if it is intended or not, but since years if you cast Judgement without any target, the nearest enemy is targeted and judged.




-Klutz|||I think we have a winner.


Code:
#showtooltip Judgement of LIght
/cast [nodead, help, target=targetoftarget][nodead,harm]Judgement of Light
/stop attack
/targetlasttarget

Two key presses, just have to remember to do one when I'm farming.

-klutz|||yes, sorry i was out for the weekend.

/targetlastenemy i think, or /targetlasttarget works.

i didnt know judgements started your autoattacks. that would answer that question!

glad you figured it out!|||Update: they've made changes last patch -- go figure.


Code:
/cast Judgment [name]
/targetlasttarget

-klutz

hunter aspect macro?

i was just wondering if there was a macro that can help me.

i would like to be able to change from aspect of the hawk to aspect of the viper and back again at the touch of one button (i know it will be more than one button press). is it possible or not?

if yes plz help
|||/castsequence Aspect of the Hawk, Aspect of the Viper|||that worked thnx

macro tooltips

with macro tooltips is there anyway to make them say what u want rather than using the spells tooltips? instead of having it all in the macro name



prob not poss without an addon but thought i would ask

Instant slam notification

Is there an addon that will notify me when instant slam procs?

Or can someone tell me how to use an existing addon to show only instant slam?|||Try typing "Warcraft Slam Alert" into a search engine - I recommend a little known one called "Google"

Took all of 12 seconds to find exactly what you want.|||just get "event alert". It works for all classes, and it works great.|||And to save you looking, it's here:

http://wowui.worldofwar.net/?p=mod&m=6767

Inventory Lock Addon

I'm not sure this addon exists, and to be honest it shouldn't exist at all... but I'm an idiot and something like that I would find really useful.

I have a bad habit of switching my gear for fishing or wearing silly hats for no good reason when I'm not really playing the game, etc... and then I forget I switched it and sell my really good gear w/o thinking about it. I thought I did it last night with my helm when I realized it wasn't equipped but it was a false alarm and the helm was just in my bag. But I did do this before with and sold a really sweet staff that I had and didn't realize it till I went into battle with a fishing pole!!

So.... there a mod that lets you set a lock on equipment so that you don't accidentally sell important stuff?|||Just do what I do.

When I'm taking off important things, or keeping extra gear that I need in my bags, I keep it in the very last place in my bags (by that I mean, when the bags fill up, these would be that last spots filled). A place where it could not have got on its own. They are known in my head as the "do not sell" spots.|||I saw that ArkInventory has the options to create categories. I'm wondering if it's possible to create a category for 'sellables' and another for 'equipment' and go from there....|||I use the categories in ArkInventory to do this. I've got one category for "Equipment (Soulbound)" and another category for "Equipment (Non-Soulbound)".

If you use both AI and an outfit mod (Outfitter and ItemRack are the 2 I've personally checked this with, and it should also work for ClosetGnome), you can even make a special rule in AI that will let you put "Items that are part of Outfits" to a category. (use the "Rules" system, make the rule text "outfit()", then assign that rule to a category).

This works fairly well - since doing it, I've managed to not sell any of my Naxx epics or Heroic blues from whichever set I'm not using (I have to swap between Shadow DPS and Holy Healing regularly - damn those healers who don't show up on raid nights!).

Range detector addon request

I was wondering if anyone could make or would have a addon that could detect the distance of your target for a hunters auto shot that could have a moveable semi opaque picture that turns from green to red when your in and out of range maybe something like this http://www.streamhead.com/wp-content.../crosshair.png that you could place infront of your charachter and when your in range it pops in as green form of that and then slowly fades out and only pops up red when your out of range and have a target and turns green when you get in range, I just wanted to try something like this because I'm more of a visual person and sometimes I dont realize i'm out of range. This would be much appreciated thanks =D.|||most button mods have that feature to turn red/fadeout when you're out of range.

also metahud has (not sure if its still updated) a feature that tells you range, but not entirely precise.|||I use RangeDisplay which can be found at:

wow.curse.com/downloads/wow-addons/details/range-display.aspx

The write-up from the site:


Quote:




RangeDisplay is a simple range display addon. It is using spell range, item range and interact-distance based checks to determine the approximate range to your current target. If, for example, a mage's Arcane Missile spell is in range, but the character is out of follow-range (an interact distance based range), the addon will display 28 - 30. The display can be configured in many ways (displaying only the max range, adding border and background, etc).

Currently you can set up RangeDisplay to show your current range to your target, focus and pet.|||I second RangeDisplay, very simple, very usefull for Sniper Training talent.

Help with errors

So basically, I'm LF a new addon or a way to get rid of all the red error spam messages in the middle of my screen as im fighting.

I used Errormonster, but it doesn't seem to work anymore... Am i just not doing the setting correctly or is there an alternative?|||buggrabber or Swatter.

Mods For Macs.

Hey, Did a quick search of the Forums and was unable to find anything substantial.

I'm looking for mods that are available for Macs users. Specifically Something like a Quest Helping mod. So fellow Mac users is there a specific WoW site for Mac Mods?

Thanks for the help.

Sorry in advance if there is another post about this, but i'm in class and only did a quick search that came up unhelpful.|||All mods work for all OS's. :D|||Thanks for the help.|||I originally thought the same - that the mods were OS specific. But they are universal - just get them to the Interface folder/Add ons folder and you're good.|||For quest helping mods the faves seem to be Carbonite and Questhelper. As above, mods aren't OS specific

Mobs target on V bar

Hello, on my paladin tank I find It annoying having to keep switching targets to see who they are targeting and what threat I have, does anyone know a mod which either shows the mobs target on the V bar so i can see clearly and dont have to keep switching, or a mod which shows threat on every mob, tried on omen doesnt seem to do it.

Thanks|||I can't think of a direct Healthbar -> target mod.

You could check if Aloft shows it. I think it'll register the threat bit at least, but can't vouch for targets.

You could use something like Tiptac or something similar to get additional info on MouseOver. That'll show who the mob is targeting when you mouse over the mob, marking << YOU >> if it's looking at, well, you. Not perfectly what you asked, but it works for me.|||what you want is the AoE that was in Omen2 this was quoted from the Omen documentation...


Quote:




Can we get AoE mode back?

Again, this is not really possible without guessing threat values. Blizzard's threat API only allows us to query for threat data on units that somebody in the raid is targeting. This means that if there are 20 mobs and only 6 of them are targeted by the raid, there is no way to obtain accurate threat data on the other 14.

This is also extremely complicated to guess particularly for healing and buffing (threat gets divided by the number of mobs you are in combat with) because mobs that are under crowd control effects (sheep, banish, sap, etc) do not have their threat table modified and addons cannot reliably tell how many mobs you are in combat with. Omen2's guess was almost always wrong.




also in regards to the multi mobs target thing, yes it would be possible but ONLY if someone in the raid was targeting that mob and was in combat, if a mob was targeting someone and no one else was targeting that mob then you wouldn't be able see who its targeting.

hope this helps and thanks to Tristanian for helping me answer your question.

Help a Warlock Noob

Can anyone suggest and link a great UI for locks?

PLus any firther addons that would be benifical, I am new to UI but I am sure I can work them out - just need some advice on what ones to get and the best add ons for it.

Kind regards in advance.|||for someone who's new to mods i would not suggest a compilation as you dont know what mods to what, if there even mods you will use or even if they are up-to-date.|||What kind of mods do you want? a mod to keep track of all the warlock spells, a mod to alert you if special things happen? something else?

You kinda have to be a little more detailed if you're asking for mods :)

http://wowui.worldofwar.net/?p=mod&m=3120

DoTimer, shows you how much time left at a debuff/buff/CD

http://wowui.worldofwar.net/?p=mod&m=6757

QuestHelper, name of it tells. shows you where to go at the map. speeds up questing :)|||Quote:








What kind of mods do you want? a mod to keep track of all the warlock spells, a mod to alert you if special things happen? something else?

You kinda have to be a little more detailed if you're asking for mods :)

http://wowui.worldofwar.net/?p=mod&m=3120

DoTimer, shows you how much time left at a debuff/buff/CD

http://wowui.worldofwar.net/?p=mod&m=6757

QuestHelper, name of it tells. shows you where to go at the map. speeds up questing :)






Sorry you guys/girls are totalyl right and appologies for such an uninformative OP.

I currently use add ons like bigwigs - ora2 - omen - etc.

What I am looking for is a UI that is for warlocks and the best addons to use with it. SOmething that looks smooth and sleek amd easy to customise.

SO#orry for the lazy OP I had been up for nearly 2 days straight with work.

Kind regards|||http://wowui.worldofwar.net/?p=mod&m=2442

i have found this to be very helpful.|||Quote:








http://wowui.worldofwar.net/?p=mod&m=2442

i have found this to be very helpful.






Many thanks.

Does anyone have a suggestion for a good UI for Lock? I have tried pitbull and I am trying to understand how it all works. Are there any profiles out there to download for locks?



Kind regards|||UI - User Interface which usually means a bunch of mods that someone has compiled together to make the game more "them".

heres my UI as a example...



... PitBull is a UF (Unit Frame) mod that allows the user to modify the User Frames, little image of your toon with your Health and Mane/Energy/Rage/Runic Power in the top left corner (by default) of the UI, its also probably the most customizable UF mod there is, alot of the really sexy UI's use PitBull and their own custom artwork to make it look super cool for a new user id seriously suggest either X-Perl or Perl, or start with the default Pitbull setup and go from there.|||Quote:








UI - User Interface which usually means a bunch of mods that someone has compiled together to make the game more "them".

heres my UI as a example...



... PitBull is a UF (Unit Frame) mod that allows the user to modify the User Frames, little image of your toon with your Health and Mane/Energy/Rage/Runic Power in the top left corner (by default) of the UI, its also probably the most customizable UF mod there is, alot of the really sexy UI's use PitBull and their own custom artwork to make it look super cool for a new user id seriously suggest either X-Perl or Perl, or start with the default Pitbull setup and go from there.




Many thanks for the response.

Your look is exactly what I wantt oget mine like. I will give these a go today and see what I come up with. When I enabled Pitball before I had no graphics fro myself in the top left or my pet etc or for what I had targetted - is thier another addon that shows them?

Sorry for all the questions and thank you for your answers so far.



Regards|||the UF mod i am using in that screenshot is X-Perl ive been using for about aslong as i have been playing.|||Quote:








the UF mod i am using in that screenshot is X-Perl ive been using for about aslong as i have been playing.




Could you list your addons with that? or bundle them up and link the bundle to me?

I know its a cheek to ask but you would be saving a fellow lock alot of bother.



Regards

How Do I Allocate Memory To Addons?

I have been installing some new addons recently, and all of the addons have been working fine, until I tried to install "atlasloot enhanced". I am sure that I placed it in the correct folder, while WoW was not running. However, it did not register at all on the in-game addons page, nor was it visible in-game.

After some trial and error, I figured out that only the addons that require a larger amount of memory would not register. I have a mac, but I know for a fact it has plenty of memory. So, my questions are:

1) Am I correct in thinking that this is a memory allocation problem?

2) How do I fix it?|||You don't allocate memory on OS X. Nor to addons. They take what's available. ASsuming you have at least 1g of RAM, that's not your issue.

Some addons have folders within the main folder since the addon is actually made up of 2 or more components. So you'll have a structure like this:

Addon

---Addon component 1

---Addon component 2

---Addon component 3

In that case you open up the Addon folder and copy the components to the Interface/Addons folder.

basically, if you see .lua files in the folder THAT'S the folder you need. If you see other folders and nothing else within the folder, you need those folders.|||awhile ago players had to adjust their UI Memory in the AddOns menu the more mods you had the higher the number, but most hardcore mod users just set it to 0 for unlimited and in the end blizz removed this feature and all mods will load just fine.

If your having a issue with memory and mods then id suggest you get more RAM.

If the issue is incorrect installation the make sure that all mods are installed into your World of Warcraft\Interface\AddOns folder.

Texture wrong scale

i all, im trying to add a texture with kgpanels (eepanels shows the same result, so it is not about addon, its about mechanic of scaling of added textures) and it seems to work, but the texture itslefs scales in a strange manner. I have a tga file 512*512 and create a 512-512 size panel, but the texture is much bigger than its intendent to be.

Here is a look:

http://img262.imageshack.us/my.php?image=123iy8.jpg

The bottom is actual texture copied from TGA file in photoshop, while top texture is made with kgpanels (size 512-512)

Uiscale in video settings is disabled. Resolution is 1920-1080. So anyone has idea howto fix this? I dont want the texture to be scaled at all, just want it to be actual size|||So I made a bit of a research - after reading this: http://www.wowwiki.com/UI_Scale it starts to make sense.

So anyway i am using 1024*768 resolution and using UI scale 1.

I am using kgpanels (or eepanels it doesnt matter) to add a texture. Somehow textues get blurred even if they are not scaled at all (eg. resolution 1024-768 Ui scale 1, and panel size is exactly the size of texture - 512-512).

Here is a look:

http://img261.imageshack.us/my.php?image=bluriv4.jpg

Top texture is made in wow with any panel addon, while the one at the bottom is pasted via photoshop (both are the same tga file). So is there any way to avoid this strange "resampling" ?

How do I make an Mod pack for Guild and Personal use

I would Like to know how I would make an Mod package Using My Defualt UI.



My Defualt UI
|||just zip up your Interface and WTF folders upload somewhere.|||Quote:








just zip up your Interface and WTF folders upload somewhere.




Yeah but for this website. There is no option to upload to an mod pack section only author mods.



my Mod size is 71.6 MB|||Quote:








just zip up your Interface and WTF folders upload somewhere.




You might want to add people would like to edit out their account names and character/realm names.|||Does your guild have a website? If so, post it there.|||Quote:








You might want to add people would like to edit out their account names and character/realm names.




Yeah I know how to edit the WTF folder and account.wtf files. Im thinking of setting up proflies for diffrent Resoultions and Class levels. Since I don't have all level 80's I might use an private server to setup my action bars with the spells and have profiles saved so the user can import the profiles for my UI. I changed my UI an bit Recently. I think I'm likening this better.

Cartographer and FuBar not playing nice Together.

I have the most up to date versions of both mods. I do not use Cartographer 3.0. I still use the traditional style.

Anytime I turn on Cartographer, my Fubars disappear, and I don't know why.

I would copy the error from bugsack, but 19 of them appear, but if I turn cartographer off, I have no errors.|||Fixed it, Library files that I had neglected to clean out of my addons folder started causing issues...

Beginner's Mod List

If someone was just starting WoW, or at least getting their first few mods after playing for a while, what should they be? What are the absolute essentials?|||I guess it would depend on what type of things they wanted to get from the mods. When I first started playing, I didn't use anything. I didn't even know what mods were.

I think a simple map mod for revealing the entire map is nice (MozzFullWorldMap)

A bag mod to make all your bags one big bag (bagnon, Tbag)

TomTom for coordinates

Maybe something like MobInfo or MobMap would also be good.

If they want quest help, then quest helper, lightheaded or carbonite would be good.|||Hm, I think it also depends on taste and the general idea of what someone finds vitally important. But what I would suggest to a starting player are the ones below.

Advanced Tradeskill Window - this addon doubles the window of your crafting profession, showing the items you can make on the left side and their materials on the right side. It also allows you to place items in queue, and shows you a shopping list for the queue and whether you have those in your inventory, bank, or on alts. You can sort the items list on category, dificulty, or alphabetical order, which can be really nice: difficulty during skilling up so that the ones you can skill up from are at the top, alphabetical for cooking when I'm not skilling up so that I can easily find a certain recipe, or category for my jewelcrafting so that my gems are sorted by colour.

Auctionator - before 3.0 I would recommend Auctioneer, but that one has turned into a difficult to understand mod with a 12-volume manual, and configuring it might be a bit too steep for beginning peeps (I'm relatively seasoned but still struggling with it). Auctionator compares an item you put up to the ones that are already on the AH, or even similar ones when it's an "of the xx" item. Basically, it saves you the trouble of having to look up the going price of stuff but doesn't do anything else.

AutoProfitX - this one adds a button to a vendor's window which you can click to sell al grey items at once, and after enabling it'll also sell all unusable soulbound items. Before I started using this I spent quite some time hovering over all the items in my bags, this one just cleans up half of the contents with one action.

DiMapCoords - this addon both provides you with coordinates on your minimap/worldmap and cleans up the default minimap buttons for you. I don't need a button for zooming in/out or a cross to cilck to hide my minimap, but for the rest I like the classic view. The coords are placed at the bottom of the minimap (overwritten by the ingame clock if you display it) and at the bottom of the world map, showing the coods of your location as well as the cursor. I prefer this one because it only cleans up and doesn't do anything to the layout or look of the minimap.

Druidbar (Druid only) - if you're a Druid that occasionally shifts into bear/cat form, then this addon provides you with an option to view your mana bar. I have it setup so that it's stuck to the bottom of my energy/rage bar, only shows up when I haven't got full mana, and really helps me check if I've got enough mana left for a heal or powershift.

Gatherer - if you have a gathering profession, then this really is a must-have. It shows icons on your world maps where nodes have been found in the past, making it easier for you to find places where a certain node is likely to be found again. Make sure to also download its database, otherwise you'll only get to see the nodes that you've farmed in the past yourself (and whatever you might get from guild or party members who also have this addon).

UberQuest Reborn Again - to me this is a musthave, but it's not absolutely vital. What it does is double your questlog, showing all the quests on one side and the quest text on the other side. If enabled, it also shows a little list on your screen where you can keep track of quests, much like the in-game version only more customisable as you can manually check/uncheck quests to show them in the list, and they don't disappear after 5 minutes.

Of course I use a lot more addons myself, but some are meant for raiding (so not interesting to a starting player) or are merely offering additional info so not really vital (such as AtlasLoot Enhanced).|||these are the some of the best suggestions i seen.

i like to throw in my tiny little one

questhelper - if your new and you don't know your way around, this mod will tell you where to go for pretty much every quest you get. you just have to open your main map (M key) to see where to go.

or

Carbonite - same as questhelper, but tells you how far the quest objective is and you can have a little map on your screen showing you where quests are (color coded areas)|||Bagnon, One of the few areas of the game that has not been improved is the bag system.

Bagnon is the answer, it allows you to view all of your bags on one screen as well as what is in your bank for any char on your account.

You can also simply type in a search for the item in question and it will be highlighted in your bags.

A very nice addon:
|||I prefer Arkinventory, but fully agree with the bag addon as a musthave. What I like about Ark is that you can setup virtual bags and assign those bags to predefined classes of t hings (Potions, tradeskill items, etc) OR you can set up your own category and then as you assign items to that, items go in the matching virtual bag. Virtual bags are just sections of one window, so you get one window goodness too.

A coordinates mod. So many times I've looked up a quest that's confusing me and someone will say that what I need is at X,Y. Makes it MUCH easier to find. A mapnotes mod can be handy too.

I didn't have ag_unitframes or Dominoes, but I'd recommend them to a new player. Partly a matter of taste, but I like being able to make my action buttons take less space by rearranging them and I like aguf's clean version of units.

NOT Questhelper/Carbonite etc. Great addons, but I think the first time through it's worth paying attention to the quests, the land around you and not rushing from point A to point B. On alts? Yeah, sure. But I LOVED exploring the world and seeing things for the first time and new players should give it a chance. There's way too much emphasis on 'the game starts at 80' IMO. Take your time on your first toon.|||Cartographer|||Quote:








I prefer Arkinventory, but fully agree with the bag addon as a musthave. What I like about Ark is that you can setup virtual bags and assign those bags to predefined classes of t hings (Potions, tradeskill items, etc) OR you can set up your own category and then as you assign items to that, items go in the matching virtual bag. Virtual bags are just sections of one window, so you get one window goodness too.




A friend of mine used to have Ark as well, but when he found that it disallows you from opening your bags while in combat he switched to Bagnon.

And I agree on not recommending any quest helping addon - it takes the fun out of the game if every quest is just turned into a "go to x, kill y, fetch z" chore without having to bother with reading the quest text or just paying attention. Indeed, on an alt or so it's a different matter, but not for starting players.|||Quote:








A friend of mine used to have Ark as well, but when he found that it disallows you from opening your bags while in combat he switched to Bagnon.

And I agree on not recommending any quest helping addon - it takes the fun out of the game if every quest is just turned into a "go to x, kill y, fetch z" chore without having to bother with reading the quest text or just paying attention. Indeed, on an alt or so it's a different matter, but not for starting players.




Hmm... I've opened Ark in combat to hit a potion when I've forgotten to hotkey it. Might be a setting.

Oh and one more: RatingBuster. When I was leveling, I figured out what stats were good for my toon, but it was sometimes hard to see if a drop or a quest reward was an upgrade or not. RB lets you mouseover an item and shows the net gain/loss in each base stat. It converts stam to health so you can see if you gain 50 hp or 500. And it shows how base stats like agi affect secondary stats like crit. Makes it MUCh easier to decide on gear.|||Quote:








every quest is just turned into a "go to x, kill y, fetch z" chore




The quests are designed this way. All the text really tells you is some background or general hints on where to go.

The addon won't change the fact that a quest is either:

1. Kill these guys

2. Kill these guys and loot x from them

3. Use this object on these mobs

4. Go talk to this guy

5. Escort xx mob or npc

I heard a lot of talk on how the quests are better now, but thus far I haven't seen anything other than these type of quests.

Request for mod <shudders>

I have searched the Forums for anything to do with 'Requests' but I cannot find the relevant Forum. Please forgive me if I have posted in the wrong one!

Where should I post a request for a mod?|||in the UI/Mod Developer Forum

Statistics of players you've killed or killed you

I loved the Book of the Dead addon when it worked back in 2006 (before BC came out) which kept track of a list of # of time you've killed certain players, # of time they've killed you, and your general survivability against certain players and classes.

Although I'm not expecting anything as comprehensive as this one, I'd like to have an addon that at least keeps track of the players I've killed, been killed by, and the # of time each as happened. I've seen some BG Statistics addons out there but they do not keep track of individual characters killing or killed by you.|||Try looking at achievements, you have a tab that lists your deaths/etc.

UI Customization and no Photoshop

So I just got back from a brief/minor/suntanned 1 month vacation in Hawaii, and started to finish up my UI that I was working on. While In hawaii I was able to come up with some drawings that I want to incorporate into the textures for my UI. I was using a Trial demo of Photoshop before to create the textures but since leaving and comming back it seems the trial has ended. And I seem to be sol on getting my drawings into my UI.

So what I am wondering is if any has or knows of a cheap or free equivalent of photoshop that I can use.

I browsed around and found a program called Twisted Brush Open Studio but can't seem to figure out how to create the alpha channel in it. So if anyone has experience with it any help is much appreciated.

Thanks in advance.|||I use Paint Shop Pro, it used to be free, but i think Corel bought it and decided to charge for it.

If you can find an older version (7 or older) it might still be free.

Its a lot lighter weight than photoshop, (memory? OM NOM NOM) and the UI is very similar, i use it mainly for creating rainmeter skins and textures for mods and 3d models...

I use it on a laptop, 3gb ram, nvidia 256mb 8400M GS (m = mobile), and a 7200rpm hdd, it loads very fast and is very light on resources compared to some.

It may even be worth paying for depending on how often you use it, and if you can afford it, then definitely go for it.

I hope that helps you some.|||Try GIMP, it's has most of the features of Photoshop, and since it is open source it is free. You can find it at http://www.gimp.org/|||Depending on what else you want to do, it might even be worthwhile to try and dig up a copy of, say, Photoshop7 and purchase that one.|||Quote:








Depending on what else you want to do, it might even be worthwhile to try and dig up a copy of, say, Photoshop7 and purchase that one.




Preposterous !!

Actually buying software...|||+1 on GIMP.

A little health bar project, if anyone is interested

Hi there everyone, I'm new here and I hope I don't break any rules by asking for a little... well, let's just say help.

I have had a rather long break from WoW. I stopped playing just before TBC, and I just came back a few weeks ago - hating myself for deleting all my old addons (as I could no longer remember how many or which I had had). I have however found much of them again, but there is one that I especially miss and simply just cannot seem to find. A simple extra health bar.

So now I'm asking you guys, do any of you know this addon? It's just a simple drag-and-drop healtbar, which would remember it's position even after loggin out. It used the Breath Bar border as a border around it, and I believe the addon was actually just called "HealtBar".

If you are all totally oblivious about this, would any of you more or less hardcore WoW-addon coders then be up for the task of recreating me this nifty addon? I have made several attempts of recreating it myself, but I must (unfortunately) admit, that I do not have the appropriate amount of skill when it comes to lua and xml.

Thank you in advance, and thanks for reading all this stuff. Anyways, great site you have here, keep it up! :D

Customize mod for my guide -- i will pay for this job

Hello,

I have a 1-80 alliance world of warcraft guide and i am looking to provide my buyers with an In-Game mod version of the guide.

This versions should:

1. Show the steps of my guide and coordinates (that i will provide) in a box inside the world of warcraft game window so that the user will not have to minimize the game window to read the guide. The steps of the guide will show inside the game window. The player chooses his level, and the guide loads from that step and when a step is done, the guide moves to the next.

2. The mod need to have a waypoint system where it will show an arrow that will point the player to the place that he should go to according to the steps within my guide.

3. The coordinates should also show on the map and the minimap.

I have seen others doing it using 3 mods:

a. TomTom

b. Mapnotes

c. ACE3 (to make the guide viewer inside the game window).

I have an exact sample of what i am looking for. I need somethign like it, but with my guide steps instead. I will be ready to send these to you.

Please provide me with both price and time frame.

Thanks|||So you are looking for someone to make a mod that YOU can SELL?|||he has a guide wiglet. he wants a companion mod for it and wants to pay a person to do it, so in turn, he can try to sell it. its no different from my real life job paying me to do stuff for them so they, in turn, can sell that crap and make money. see?



OP:

save yourself some money... you might wanna look into TOURGUIDE.

Two mod questions

First: a guildie has macros that include little things like skulls, hearts, stars and the like, and he won't tell me how he creates these. Can anyone tell me, please?

Second: one of the Gatherer addons that I have is driving me crazy. It (and I think it's Gatherer that does this) makes a ring on the screen around my character with all the various herbs and minerals and chests dotted all over it. It seemed like a good thing at first, but after you've gathered a bit it becomes very difficult to see what's going on with all this in the way. Does anyone know which addon this is, please, so I can uninstall it?|||Quote:




Can anyone tell me, please?




I hope not. That crap is not adding to the game, on the contrary, it is annoying for others. The less people know about it the better.


Quote:




Does anyone know which addon this is, please, so I can uninstall it?




Use trial and error.|||Quote:








I hope not. That crap is not adding to the game, on the contrary, it is annoying for others. The less people know about it the better.



Use trial and error.




I'm overwhelmed by your helpfulness (or something). I have used trial and error and can't get rid of the gatherring thing.|||Quote:








First: a guildie has macros that include little things like skulls, hearts, stars and the like, and he won't tell me how he creates these.




What kind of guild mate is this ? He should be glad to share his knowledge...

Anyway, you can assign those icons to mobs by right clicking on their portrait and assigning a raid symbol, assuming you are either the party leader or at least raid assistant.

If you want to create a macro for assigning these, look here : http://www.wowwiki.com/API_SetRaidTarget


Quote:








I hope not. That crap is not adding to the game, on the contrary, it is annoying for others. The less people know about it the better.




this is your opinion, and noone asked for it. You get the award for the most useless and least helpfull post. Yay for you, two in one. I will keep a eye on you.|||Quote:








What kind of guild mate is this ? He should be glad to share his knowledge...

Anyway, you can assign those icons to mobs by right clicking on their portrait and assigning a raid symbol, assuming you are either the party leader or at least raid assistant.

If you want to create a macro for assigning these, look here : http://www.wowwiki.com/API_SetRaidTarget

Thanks very much. I didn't bother much with macros until about two months ago but I'm beginning to understandd just how helpful they are.

this is your opinion, and noone asked for it. You get the award for the most useless and least helpfull post. Yay for you, two in one. I will keep a eye on you.




Thanks again. I think what reall ticked me off was that he assumed (and he knows nothing whatsoever about me) that I'd use any information to spam guild chat or be a pain.|||Quote:








Thanks again. I think what reall ticked me off was that he assumed (and he knows nothing whatsoever about me) that I'd use any information to spam guild chat or be a pain.




The problem with people recently is that they cannot even ask the question in a proper way.

"a guildie has macros that include little things like skulls, hearts, stars and the like"

From what you said it looks like you are looking for a way to type nonasci characters within your macro code. What else would you want to have nonasci charcters in your macro than spam? I assumed that because i have seen way too much of that crap in game. And always when someone spams that crap - there are numerous asks in the chat "plz tell me how to do it".

If you have asked about the icons over targets models, i would give you proper answer.

As for your other question, how are we supposed to know what mods are you using?

Obviously you are one of those persons that want others to read their minds and are unhappy when others fail to do it.

Apparently Twoflower has much more psychic powers than i, as he was able to guess what was on your mind.|||Mollymog, that addon is indeed Gatherer. I also use it, and I always make sure to disable all the things that it wants to add to my minimap for the same reason you give: it's really annoying to look on your minimap and you can't see a damn thing because of all the icons blocking your view.

What you do, is type /gatherer in the console, which will bring up the list of options. Go through the tabs on the left and have a good look at the options in there. Make sure that everything for the minimap is unchecked (found iirc both on the Minimap and General tabs) and your problem should be solved. :)

And as for the raid icons in chat, you get those by typing the name of the icon in between { }. So typing {skull} would make a skull appear, and {diamond} would make a diamond appear.|||Quote:








The problem with people recently is that they cannot even ask the question in a proper way.

"a guildie has macros that include little things like skulls, hearts, stars and the like"

From what you said it looks like you are looking for a way to type nonasci characters within your macro code. What else would you want to have nonasci charcters in your macro than spam? I assumed that because i have seen way too much of that crap in game. And always when someone spams that crap - there are numerous asks in the chat "plz tell me how to do it".

If you have asked about the icons over targets models, i would give you proper answer.

As for your other question, how are we supposed to know what mods are you using?

Obviously you are one of those persons that want others to read their minds and are unhappy when others fail to do it.

Apparently Twoflower has much more psychic powers than i, as he was able to guess what was on your mind.




S'pose Twoflower has read more of my other posts and knows I'm not at my best in the morning after a long hard night shift. Anyhow, doesn't matter, I've just added your name to my 'don't bother reading, he's another snarly one' list and that's fine.|||Quote:








Mollymog, that addon is indeed Gatherer. I also use it, and I always make sure to disable all the things that it wants to add to my minimap for the same reason you give: it's really annoying to look on your minimap and you can't see a damn thing because of all the icons blocking your view.

What you do, is type /gatherer in the console, which will bring up the list of options. Go through the tabs on the left and have a good look at the options in there. Make sure that everything for the minimap is unchecked (found iirc both on the Minimap and General tabs) and your problem should be solved. :)

And as for the raid icons in chat, you get those by typing the name of the icon in between { }. So typing {skull} would make a skull appear, and {diamond} would make a diamond appear.




Exactly right about all the clutter it puts on your map right in front of you. I like Gatherer and what it does, but that surely isn't either good or helpful. I've been attacked by things with ranged weapons that were obscured by one of these little herb-lets or minerals.

And thanks for the other information. It's just what I wanted to know.|||Quote:








The problem with people recently is that they cannot even ask the question in a proper way.

"a guildie has macros that include little things like skulls, hearts, stars and the like"

From what you said it looks like you are looking for a way to type nonasci characters within your macro code. What else would you want to have nonasci charcters in your macro than spam? I assumed that because i have seen way too much of that crap in game. And always when someone spams that crap - there are numerous asks in the chat "plz tell me how to do it".

If you have asked about the icons over targets models, i would give you proper answer.

As for your other question, how are we supposed to know what mods are you using?

Obviously you are one of those persons that want others to read their minds and are unhappy when others fail to do it.

Apparently Twoflower has much more psychic powers than i, as he was able to guess what was on your mind.




i read his question once and i knew exactly what he was talking about. if YOU were confused, you should have asked.



Molly: its in the gatherer options somewhere. i got it the first time it loaded and was only able to take about two minutes of it. i disabled it shortly thereafter. its in the options somewhere. if you dont figure it out by tomorrow i'll post it since i wont have access to the game until tonight.

Bartender4 and self-heals in vehicles

Hey guys, just wanted to know if anyone has issues with this.

Quest: Aces High

Objective: to kill 5 dragons.

How to:

Keep self-healing stacked at 5.

press 1 to get 5 combo points, then press 2.

make sure self-healing is stacked at 5.



Problem:

so when doing this the first few times i never got it to work. Alt+3 would not self-heal. so for the past few weeks, i've been pressing 3 and clicking on my vehicle dragon to self heal. you can see how this is a problem when, in order to survive the attacks from the mob dragon, self healing needs to be stacked x5 pretty much always.

i know once i hit exalted, i'll never have to do this quest again, but... i have several other 70's ready to level in northrend and they will come across this Wyrmrest daily eventually. so...

any suggestions? should i just make a macro and keybind it somewhere to target my dragon+heal?

is this just a bartender4 issue and those without bartender4 are happily alt-4 pressing to self-heal?|||I've not tested this, but I've seen posted elsewhere that you can use a macro like:

/target pet

And then if you have last target keybound, flick back to your target. Not perfect but might help.|||i might have to do that and set a macro to an actionbutton to a keybind.

when i mount on the dragon, i lose view of all my buttons and my actionbar changes (but becomes unchangable) so i really cant change the action button while im on the dragon. i'll find a workaround for this eventually.

do you have this problem in general? or is this just a bartender4 issue?|||Code:
/cast [target=pet] Revivify

Macro that one. Bind it to a button that isn't on your main action bar (as that's what Bartender uses - even if you can change it, it's not always as useful to change that one).|||yep, did it. i made the target the actual name of the pet. it works when i set a keybind for the macro.

thanks everyone.|||Simpler is to get a couple guildies to go with you. This is an important daily as the same drakes are used in Eye. At least that is my my guild leader keeps telling everyone.|||yes that would be simpler. i tried it out macro'ed and keybound to F8 and its so much easier than clicking my pet several times, then retargeting my mob.

and i rarely lose the 5-stack of revivify so.

also, perhaps a macro:

/castsequence Flame Spike, Flame Spike, Flame Spike, Flame Spike, Flame Spike, Engulf in Flames

this will give you 5 combo points and use engulf.

if i revivify, i notice that my combo points disappear. so... get five combo points with the above macro, engulf, then revivify. easy daily now.

Looking for item mod

Hi all,

is there a mod that shows what a particular item can be used in? By that, I mean recipes, quests etc.

I already use wowecon and that shows nicely the selling prices, but sometimes I would like to know a bit more. Anyone know of a mod that will show this?

many thanks in advance

DelBoy|||Auctioneer tells you this, but it's a big addon with many other functions.|||if you're gonna use Auctioneer id suggest deleting wowecon.

Engineering mount mod -save me!!!

Hi all,

Can someone save my sanity for me please?!?!??!

Would a kind soul create a little tiny mod to change the noise of the engineering mounts to something little more soothing? perhaps the beating of wings or just the sound of a gentle wind....

......before I go mad and just buy a gryphon!

Cheers|||Aww, i love the chugging sound mine makes|||why would you want beating wings etc its a machine machines are noisy on WoW.|||Mmm, makes me think it would be cool if you could hear the noise change when you equip your Riding crop... like a turbo sound, so you hear the engine straining when you go faster ;)|||imho you should NOT be able to use a Riding Crop with the Engineer Mount i mean since when has whacking a machine made it go faster???

in place of the Riding Crop Engineers should be able to make NOS LOL :)|||everyone knows the only way to make machines work better is to hit them =D

works on my telly ;)|||My gf was horrified when I first told her that I'd killed several mice by throwing them at walls ^^|||almost did that to my keyboard about a week ago, thats why i got a spare waiting LOL.|||Quote:








My gf was horrified when I first told her that I'd killed several mice by throwing them at walls ^^




There's another way to do it?!|||Quote:








everyone knows the only way to make machines work better is to hit them =D

works on my telly ;)




This is the American way

Questhelper display problem

I love QuestHelper, but it has one annoying feature: it presents a list of quests somewhere in the right of center area of my screen and if you click on or near it it brings up the Quest Log. When moving a character you're bound to click on that area of the screen and suddenly there's this box blocking your view. Very annoying especially if you're in combat and now you can't see what you're doing.

I know there's away to get that list to move to the right edge of the screen where it won't get clicked by accident, but I can't find it. Maybe it's a / command, but I don't have a list of the QH command line commands. Can somebody help me?|||Push the map button (default "M") and in the upper right corner you can access some options for Q-helper, such as moving or turning the quest tracker off all together.

As for quest helping mods in general I do prefer Carbonite over q-helper though. Less memory usage and more accurate points. The map function of Carbonite takes a bit getting used to but it rocks once you get the hang of it.|||Thanx, that's the answer. Never thought to right click that button. Maybe I"ll try Carbonite.

is this mod quest helper or not :S

Right i could put money on the fact that when i first got QH (Quest helper), there was a arrow thing that was at the top of the screen, and underneth the arrow it said how many yards to go for the nearest quest.

I load up my game today after a while of not playing, updated all the addons

and this doesnt seem to exist anymore....

can anyone tell me how to get this arrow thing back...because i wanna level my dk, but theres no way im doing it without quest helper.|||There was never a mod (As far as I know) that had that option. That was in Guild Wars, as far as I remember.|||i has proof hold on ill link what i mean......
|||You'll have an arrow at the minimap aswell as points marked in your world map. I think that arrow is something that's disabled by default or been removed of some reason. It definatly belongs to QH, I've disabled it because I didn't like the extra space it used as my interface was filled already.try checking the command list. I'd gues it's called something like Pointer or something with that. If you don't find it, I'd bet it's removed.|||thats TomTom.|||There's actually a mod called "TomTom" that seriously does that? Come on, questhelper is easy enough... That's a bit ridiculous IMO.|||i dont know tom tom, but that arrow is exactly the same in questhelper.

the ingame command to display it would be "/qh hide" or something.

But i would advise you to get Carbonite. Much better addon.|||Quote:








thats TomTom.




Looks more like Quest Helper to me. But there are more mods with this functionality.|||I remember the big red 3d quest helper arrow too. I think it was removed from the defaults in the more recent updates since BC. I bet if you search through the console commands you might be able to find it.|||Quote:








Right i could put money on the fact that when i first got QH (Quest helper), there was a arrow thing that was at the top of the screen, and underneth the arrow it said how many yards to go for the nearest quest.

I load up my game today after a while of not playing, updated all the addons

and this doesnt seem to exist anymore....

can anyone tell me how to get this arrow thing back...because i wanna level my dk, but theres no way im doing it without quest helper.




Yes, it used to come with QH and back when QH was reliable (before the expansion and the last big patch) it came up when you played. But it became very hit or miss and I found I could only get it back briefly by resetting QH (if you type /QH you'll get a whole list of options). I got weary of that so went to Carbonite which is more reliable and very good once you get used to it. And it has an arrow too, a different sort of arrow.

Export Recipe book?

I am looking for a mod that allows for the exporting of the Recipe book of any profession.

Publish My Skillz is out there, but its severly old, and I dont' have time to test it currently as I am at work.

So is it up to date or is there another one I could grab?|||Export, do you mean link it to another player so that they can see what yuo can make? They made that an in-game option now. :)|||Quote:








Export, do you mean link it to another player so that they can see what yuo can make? They made that an in-game option now. :)




No, I mean Export, as in dump into a TXT file or some other such for me to be able to post to a Website or whatever.|||I'm not sure if skillet has this feature - I'll have to check when I get home this evening

MetaMap

I have recently installed this mod but when i go to the general options/ help menu all the text for the tabs are smushed together and i can't click on any of them, any help on this would be much appreciated

Cannot remember the name of this addon

Hi all,

I'm trying to find the addon that is used to check everyone in a raid if they are missing buffs, flasks, etc... and puts it in raid chat.

Hope someone can help me.

Thanks

D|||You mean Big Brother?|||does it post it in raid chat so the raid leader doesn't have to keep talking to whoever to get it sorted?

it used to show info something like this.

Missing Buffs:

Arcane Intellect: toon1, toon3, toon 7.

and so on, ive also got an image in my head that it also posted 3 letters with it, possibly the name of it but I cannot remember what it is.

D|||Don't know if BigBrother is what you used to have, but as Clevins say, it does do

what you seem to want from the addon. (And yes, it reports to the raid/party if

you so wish)|||BigBrother can report to raid who is missing what but only if you have lead or assist (im pretty sure).

Looking for an audio UI...

That can be set to play different tracks of music based on where I am or based on other ingame events like being in a BG or entering combat.

Anything customizable like that out there?|||you could try epicmusicplayer.

New dmgmeter

Our guild is looking for a new meter to replace Recount. Though recount has excellent features it DOES NOT sync properly and has NOT consistent numbers. We need something we can trust, like sw stats once,

Just now we're checking out Violoation, but does anyone have other suggestions?

Help would be highly appreciated|||WowWebStats?

Macro creation...Select entire party

This may be very challenging, it is for me at least but im not advanced in macro scripts. Ive been trying for a week to create a macro that will select entire party or raid. Ive found the following but it doesnt seem to work at all times, dont know if its due to ui error or lag. I would be interested if someone has a better option.

#showtooltip

/targetraid [group:raid]

(insert command)|||I don't think you can select more than one target and one focus.|||Quote:








I don't think you can select more than one target and one focus.




If you are right im disappointed. The only evidence I have is i saw another char do it. He wouldnt tell me how. thanks for the quick reply btw|||Quote:








If you are right im disappointed. The only evidence I have is i saw another char do it. He wouldnt tell me how. thanks for the quick reply btw




Which command(s) are you trying to perform on an entire raid, out of curiosity?

Also, how is it that you saw a different person do it? How do you know that he didn't select one party at a time, etc. What was it that he did once he selected the entire raid or party? What class is he?|||and what spell did he use? some spells are party/raid-wide spells.|||If you're talking about casting buffs, once you get to a specific level (usually 60 or 70) you can train the group version of your buffs.

ie. Priests have Power Word: Fortitude that is cast on specific targets. However, they also eventually get Prayer of Fortitude that will buff everyone in you Raid who is in range, but has a reagent cost. (At 80, the cost is one Holy Candle)|||Arcane brilliance will also affect everyone in the raid that is in range. No targeting required.

You used to have to target a player to be the center of the radius, but the caster becomes the center now.

Z.|||Quote:








ie. Priests have Power Word: Fortitude that is cast on specific targets. However, they also eventually get Prayer of Fortitude that will buff everyone in you Raid who is in range, but has a reagent cost. (At 80, the cost is one Holy Candle)




its one Devout Candle.

AutoRespond

For those who do not know what autorespond is, autorespond is an addon that analyzes the text someone whispered you and looks for keywords set by you and responds with a response set by you to the person who sent you a message:

Someone sends message to you

Addon looks at message

Addon sends a message a back

Now I need an addon that works for guild chat too. Anyone know of one?|||Quote:








For those who do not know what autorespond is, autorespond is an addon that analyzes the text someone whispered you and looks for keywords set by you and responds with a response set by you to the person who sent you a message:

Someone sends message to you

Addon looks at message

Addon sends a message a back

Now I need an addon that works for guild chat too. Anyone know of one?




Can probably change that one to look at guild chat....|||well I tried but I don't know exactly what to change to make it look at guild chat? Can anyone help?

A mod i read about in Wired Magazine...

I was reading wired magazine a few months ago in a waiting room and there was an article about "WoW Mods You Need". There was the usual, auctioneer, questhelper, cartographer, ect. But there was also mention of a mod that allowed you to log on to your main and an alt at the same time, allowing you to power level your alt using your main by switching back and forth. I cant remember what the name of this mod was and I cant seem to find the copy of the magazine that i thought i had. Any ideas?|||you cannot log on to two characters of the same account at once. im sorry, you'll get error messages im sure.

if i misunderstood the addon, please correct me.|||there is no such addon, what you are talking about is multi-boxing.

Multi-boxing is where you are playing 2 or more toons on different accounts at the same time.|||The 'mod' is called KeyClone, it is 3rd party and requires 2 WoW accounts.

There is an actual addon called Multibox Toolkit which provides some useful functions for controlling the secondary character via the addon channel.

As remote as the possibility is, if you decide to use it you should change the channel it uses to avoid potential exploitation.

Looking for Prof Mod

I'm not having any luck finding an addon to do the following... I'm wanting another set of filters for item quality and character level for my Prof Patterns. For example, I want to see all Rare Items for level 55 or lower sorted by item level, that way the strongest would be at the top of the list.

Seems a relatively simple thing, but none of the mods I've found so far have this kind of fuctionality. Anybody know of one that does?|||Advanced Tradeskill Window

Target Assist

I'm a lvl 80 FF Mage new to heroics and raids. This may be a stupid question but thought ya'll might indulge a noob. Is there an addon or macro that will assist me in targeting the marked targets in the order designated? No problem getting the first one, but with AoE blasting everywhere and DK auras also in the field I'm having a tough time identifying and targeting the next in line. And I don't want to stand there adding nothing to the fray while I try to find the right target. Help!!!!|||unfortunately the raid icons are not targetable i can only suggest tab targeting or what you can do is when the 1st target is dead target the MT and press F.|||Thanks Lothaer! Darn, it would be sooo much easier :)|||nope. that was taken out a long time ago. you'll have to either tab through everyone til you get to your next target (X, circle, diamon, etc) or, you can hope to hell the tank has good reflexes and has targetted the next target.

in which case, there's two things you can do:

1. /assist party1 (or tank's name if tank is not the party leader, or his raid number, aka /assist raid6, etc. or main assist, or whatever you use, to identify the next mob)

2. /cast [target=target, nomod] [target=party1target, mod:alt] Fireball

this will cast fireball on your target always.

press alt and this will cast fireball on the tank's target if the tank is the party leader (and usually he should, however in raids it can be a little different, then you would have to change the party1 to his name "tank_name-target" in order for this to work.)

those are some workarounds. hope they help.|||Or press V, that shows lifebars of mobs and makes targetting easier - though you need to be in resonable distance.

Target coords

I was wondering if there is an addon that could somehow provide me with the coordinates of my selected target. The reason is that sometimes I'm searching a particular mob, and while I know he's near because of a /target command I still am unable to find him - for instance, he's just around the corner or inside a building. Does anyone know of such an addon?|||now thats something i havnt heard of give me a bit to see if i can find anything :D|||ok i had a look around at the major mod sites and asked a few people i know and from what ive been told there is no such mod and such a thing is not possible.|||Was, there, at least at one time, a mod that would display distance to target? I think it made ranged shots/spells at max range easier. I am pretty sure a macro to turn your character to face the target is out, I looked around for something like that when I was dualboxing and that kept coming up as "cannot be done"|||most HUD mods have a distance to target option.|||Unless you have tracking a mod cannot do this. The best you could do would be a very rough estimate of direction.

Get yourself a Jewelcrafting Focusing lens :P I carry a couple for just this reason.|||Thanks for the replies. I didn't really count on having a ready-made mod for this specific option, but the idea of using a focusing lens does appeal. But do those lenses work through walls? It would be great if it did. :D My main is a jc, I'll have to try it out. Much obliged.

Edit: According to a comment on Wowhead it does go through walls. Splendid! And the lens doesn't have a minimum level to use either, so I can just send one to my alts without worry. Great tip, thanks again.

Prat feature help needed to stop an unknown module

I wish I could think of a better title. But I need to stop this. It's extremely annoying.

If I hit Enter that brings up the chat box(where I type), and hit my arrow keys, it shows what I have said, and disables movement, causing me to go into a wall.

I tend to type and run at the same time.

What's the name of this module so I can disable it?|||Display Settings

Editbox

'Enable Arrowkeys'|||or you can run with your mouse... which is what i do.|||Quote:








Display Settings

Editbox

'Enable Arrowkeys'




Thank you VERY much. :)

Need alternative to MonitorStatus and AnnoyRejector

I'm looking for an alternative to a favorite addon of mine when Cosmos was still alive; MonitorStatus. Sadly it hasn't been updated and I doubt it will.

MonitorStatus is an addon that has helped me for years, since I don't seem to pay attention to my Health bar, this addon shows my health and mana, my pet, any party members, and the target.

It changes color depending on your settings, and shows health 50 and below being Fair, which can go all the way down to Critical.

I used it for soloing, and for running people through instances. And I want something like it.

Is there anything. Anything at all that will be close, AND updated for the 3.0.9 patch?



I also need to find a replacement to AnnoyRejector. It does work, but it displays errors when I get invited into a guild/group/raid.

AnnoyRejector blocks guild/charter/duel, and group invites, and PM's the person in an attempt to make him or her stop annoying you.|||For the first, I would search for either a HUD (eg Ice HUD), unitframes (eg pitbull), or a SCT addon with low hp alerts (eg MSBT). There will probably be simpler ones but maybe its time to upgrade!

For the second, I know I've seen about a dozen of these around. Off the top of my head I think some are zimDecline, InviteIgnore, DuelIgnore, DontBugMe etc.

Pretty much any addon you can imagine has been written, if you cant find it by searching on this site then just do a google search for 'wow' 'addon' and a description, then of course take the name of the addon and search for it here on WoWUI.

Using settings between addons

I have addons I haven't used for nearly 2 years now. I have found updates for most of them.

Is there a way I could copy/paste settings from my old addons into the new? Say for like XPerl, FuBar, DepositBox.. addons like that, so I won't have to remember what I used before?

Is there a file that will allow me to do this? And if so, what is it named?|||so you want to use settings of addons u used 2 years ago on their updated version am i correct?|||That is correct. I basically just want like bar settings and stuff like that. At least something to help me remember what I used and setting it in a file.

What I mean is, opening an old file, looking at the settings, and matching them with the newer file, without replacing it with the old file.

I'm sure there will be some incompatibilities if I actually replaced the file.|||yeah replacing the file is bad all addon settings are saved in the WTF folder in your World of Wacraft folder.|||As Lothaer said, the settings are saved in the WTF/Account folder, in either SavedVariables or /YourCharacter/SavedVariables.

If you still have these files you *could* replace those in the newer version, however it is very unlikely that those addons use the same system. A better idea might just be to simply open the old files, look at what settings you used, then use those in the new addons menu.|||I was thinking the file info would be in the Localization.txt files, but after reading this, I am pretty much out of luck since I didn't back up my WTF folder.|||Be glad - most addons will have different ways of storing settings after 2 years, and if you tried to somehow copy your terribly outdated settings you'd most likely end up getting a dozen errors.

Most addons aren't that hard to configure (exceptions aside), so you should be able to manage. :)

Question about eePanels2

I downloaded the eePanels2 addon with the Elenwe artwork in the folder (Link: http://wowui.incgamers.com/?p=mod&m=6296), but when I get on the game and follow the instructions that Constellation gave, I have some problems.

First:

Background inset size and border edge size are not on there as he said.

Secondly:

When I go to choose the texture for the panel on the game, none of the Elenwe art is there for me to choose from.

How do I fix these problems?

Thanks|||eepanels has been replaced kgpanels|||Yeah, I have them both, but neither show the textures.|||A quick question: Are the textures imported into kgPanels/eePanels?

Looking for a non-incompatible chat addon

I need Smartchat... badly. It's an addon that remembers the last chat channel I was in, and goes into that channel when I hit Enter.

But it's incompatible. Actually.. it seems like any chat addon that wasn't updated this year is incompatible!

I tried ChatLock... it too is incompatible. Please. I need an alternative like Smartchat. Or a way to make it unincompatible.

According to the wiki, WoW has it's own version of this of making the chat channel, sticky. Kinda like staying in Party or Guild chat.

You use this;

/script ChatTypeInfo["CHANNEL"]={sticky=1};

But it does not work. Taking out the "" 's or using upper/lowercase for the channel name does nothing.

I tried that with no addons, and it did not work.|||I use Prat. Works fine.|||Ok. Installed Prat. Works great. But how to I set it where the chat window(where I type) shows up on the bottom again?|||at the bottome of the screen? Just move the tab. The window might be locked by default - right click the tab, unlock if it is.|||I use Persistence of Chattiness (POC), just fyi.|||Its in the prat config, make sure that the "Channel Sticky" module is set to load and it should go to the last channel you typed in whenever you hit enter, works for whispers,guild,general and everything else.

Popup scripting help

hey im new to programming and have been trying various tutorials on how to make addons for wow recently iv been haveing alot of trouble with makeing a readycheck popup

my codes are

popup.toc

## Interface: 3089464

## Title: popup

## Notes: ready checker

## Dependencies

HelloWorld()

popup.lua

popup.lua

StaticPopupDialogs["popup"] = {

text = "are you ready?",

button1 = "Yes",

button2 = "No",

OnAccept = function()

HelloWorld();

end,

timeout = 40,

whileDead = 1,

hideOnEscape = 1

sound = "levelup2",

};

im not quite sure what im doing wrong if anyone could help me out it would b greatly apreciated|||Only file names go in your TOC, not function names, so HelloWorld() shouldn't be in there.

Neither of your files defines the HelloWorld() function.

Honestly, I'm not sure what you're trying to accomplish here anyway. What do you want your addon to do?|||## Interface: 300000

Remove HelloWorld from the .toc

define HelloWorld in your lua: 'function HelloWorld() --do stuff; end

then you need to call your popup with Static Popup Show, look it up wherever the tutorial is.

Charge/Taunt Macro

I'm looking for a macro that looks at cooldowns of spells and based on that casts a certain spell.

So something like:

local start, duration, enabled = GetSpellCooldown("Charge");

if duration == 0

/cast Charge

else

/cast Taunt

One thing I'm not sure about is using macro commands in between scripting or if it even works like that.

If anyone could help me with this I would greatly appreciate it.|||Quote:








I'm looking for a macro that looks at cooldowns of spells and based on that casts a certain spell.




Blizzard has deliberately made this impossible for either macros or addons to do. Attempting to circumvent and do it anyway is a terms of service violation.

It used to be possible to do this sort of thing in WoW, but Blizzard decided that they wanted the players to be making the decisions about what abilities to use when, not scripts.|||That's what I expected. Oh well was worth a try =(.|||Quote:








That's what I expected. Oh well was worth a try =(.




Thinking about it more as I'm looking back at the forums later, you *can* do this:

/castrandom Charge; Taunt

This will randomly cast one or the other. If the one it chooses is on cooldown, it won't flip to the other -- you'll get an error message. However, if you machine-gun tap the key, you'll get whichever one isn't on cooldown... or both if neither is. You'll probably also get a bunch of "you can't do that right now" error messages.

Don't know if that's close enough for you or not. The other alternative would be to bind them both to one key, using a modifier key to choose between them. A trick I use a lot is:

#showtooltip

/cast [nomod] spell 1; spell 2

That will casts spell 1 if I just hit the key, but spell 2 if I hit it with any modifier key (shift, alt, or control), no matter which it is. Easier than trying to remember which modifier key I have to hit for something.|||Quote:








Thinking about it more as I'm looking back at the forums later, you *can* do this:

/castrandom Charge; Taunt

This will randomly cast one or the other. If the one it chooses is on cooldown, it won't flip to the other -- you'll get an error message. However, if you machine-gun tap the key, you'll get whichever one isn't on cooldown... or both if neither is. You'll probably also get a bunch of "you can't do that right now" error messages.

Don't know if that's close enough for you or not. The other alternative would be to bind them both to one key, using a modifier key to choose between them. A trick I use a lot is:

#showtooltip

/cast [nomod] spell 1; spell 2

That will casts spell 1 if I just hit the key, but spell 2 if I hit it with any modifier key (shift, alt, or control), no matter which it is. Easier than trying to remember which modifier key I have to hit for something.




I'm going to try the first macro, thanks for the advice. Most of my other keybindings are already taken, but maybe i can squeeze it in somewhere.

Addon to more clearly designate target?

hello,

i did some searches on curse gaming looking for an addon that would highlight or otherwise designate a your main target in a group of targets more clearly. Primarily, I would like this addon for PvP/BG use so that I can be clear who I am shooting at in the heat of the battle.

Even a red, square box around the target would be great, but I have not yet seen any addons that will do that.

Please reply w/any addons you have found which might help.

thanks!|||have you tried setting a Raid Target?|||there are plenty of addons out there that allow you to quickly set raid icons in battle (not that its really needed since you can set key bindings for all the raid target icons)|||i have used raid icons in instances, but never in BGs, is there an easy way to set up my TAB key so that when i switch targets w/the tab key, the Skull Icon (for ex) moves to what ever target I have tabbed to?

If so, please recommend an addon if you have one you like that would do this.

note: a quick check of curse w/searches on "raid icon" and "target" didnt bring up anything useful. also, would this work for me in a battleground if I was in a party where I was not the group leader?

I dont have to use raid icons if they are too difficult to apply, any sort of icon, or red outline frame, or circle, or changing the color of the enemy player select to red/blue, purple, anything to make the selected target more obvious would be great.

also, if I will be making a macro mapped to the 'tab' key,is there any way to prevent me targeting pets unless i actually left click on them?|||You have to be raid leader or officer to be bale to use raid icons.

There are no other ways of marking than raid icons. PERIOD.|||yep,

that's what i thought, so are there any other alternatives for more clearly marking a target in a BG?|||No. Blizzard does not provide a way for addons to draw things in the "3D world". An addon can't even find out where your target is on the screen, so it can't highlight the target in any way.|||well if you tell your team to follow your target then they can just press the assist hotkey (defult F) to attack the same target as you. alternatively you could make a macro which says in chat something like "I am attacking [insert player name here]" when you use the starting skill in your damage rotation. the rest of the players could then tab through targets to get to your target, but by then most likely, either you or your target will be dead so there's no point.

I guess this is blizzards way of stopping spiking matches like you get in guildwars (trying to kill a spike team with another spike team = nightmare)

Thursday, April 19, 2012

Layers?

Ok, I'll try to word this as best as I can , I have downloaded Skada Damage Meter and I am having a problem with Bartenders action bars.... When I had recount installed, I was able to click and interact with it because it was on the top "layer" of the UI, above bartenders action bars. But when i use Skada, it seems to be on the layer below bartender, making it unusable unless i move it past the empty buttons. Is there any way I can change Skada to be on a higher layer on the UI? Do I have to directly edit the addon, or is there another one I can download to help me change it? Any help greatly appreciated, I'm sick of recount and so far I like what I see in Skada and wanna use it without having to change all my toons action bars around|||Ok, I finally remembered the name of the "layers" it's called the Strata, is there any way of changing Skada's Strata to a higher level?

Addon folder Missing?

Hello I use a Mac OS X 10.4.8 and just was wondering if there is suppose to be an addon folder inside the interface folder and if so, why is it missing? I wanted to downloads some addons but can I just put them in the interface folder? Can I make an Addon folder and put them in there?

Thanks

Spiritreaper|||I'm not sure why it's missing, but yes you can just create a folder named AddOns and move/extract them to there. If you just put them in the Interface folder you won't have them ingame.|||Thanks|||i'm having this problem too....i have instaled the new patch(3.0.9) and i can't put any addons because i don't have a folder...the interesting part is that i don't have a "interface" folder neither....i do have a interface folder but it is placed in "data" and it doesn't contain a "addons" folder. i tried to make one but it doesn't work... i use windows xp...can anybody help?

ChatThrottleLib not showing in Addons

I am sick of WoW's official, unhelpful forums. So I come to worldofwar.net for help. So I'm going to copypasta what I said in there;

I've disabled my addons due to some strange hard locks I've been getting since March 2nd, thinking "it has to be one of my addons!", and now for some reason, ChatThrottleLib no longer appears in my list.

It's purpose is for PartyQuests, an old addon that came with Cosmos.

I have removed the addon, and installed it again, and it still doesn't show up. And I have it installed correctly.

Now, I did a search of my WoW folder, and I notice ChatThrottleLib is listed in Auctioneer's "Auc-Advanced" folder. Maybe that ChatThrottleLib is embedded in Auctioneer, but PartyQuests is going to say "Durr I need it in the Addons list for me to work!"

Also, I'm using XP Home (SP3).|||Well I "fixed" it. It's not called "ChatThottleLib", it's called "Lib: ChatThrottleLib".

Selected it and PartyQuests is now active in the Addons list.|||Hooray for the friendly forums!

You posted you question here and bah - you got your answer :)

Private ui mods out there?

Quick question...

Do you guys think there are more than a couple private ui mods out there that some developers are keeping from us because of the obvious advantages they may bring? I'd like to see what you guys have to say so go at it.

/discuss|||Quote:








Quick question...

Do you guys think there are more than a couple private ui mods out there that some developers are keeping from us because of the obvious advantages they may bring? I'd like to see what you guys have to say so go at it.

/discuss




I dont think there are many. Why? Because there is not many things that can be done to take advantage, except what is already available anyway.|||Quote:








I dont think there are many. Why? Because there is not many things that can be done to take advantage, except what is already available anyway.




Back in the 60s our guild had our own bossmod that owned just about everything (for us anyway) as the creater changed it as we raided to suit what we needed. But the I have to agree that if one modder doesnt release it some other will, the modding community is way to big to have advatages taht only 1 modder have come up with.|||if there are mods that can do stuff that your implying it will only be to easy for Blizz to fix the issue and stop the mod working.|||I certainly can't think of anything that a UI mod can do that hasn't been done or isn't against the ToS|||Absolutely they exist. However the ones that breach the ToS are generally found and plugged quietly, and the ones that are within the ToS but give a significant advantage are eventually thought of by someone else/leaked and widely released - often leading to them being nerfed by blizzard.|||on that comes to mind is the PUNK tracker in Carbonite that allows players to see potential targets on the minimap aslong as that player (the target) is doing something thats registered by the combat log.

Need help from an experienced nUI user

Hey to whoever is looking at this, I have recently become a bit.. experimental with my UI and I am currently trialling a custom variation of nUI. With this addon you get a box at the bottom centre of your screen showing your location, the time on the server and the time in your country and co-ords for your current position. Now I love this feature but I don't like the fact that whenever I put my mouse head over someone it goes away, also removing my PvP minimap icon and my mail icon for some reason.

Can anyone tell me how to configure nUI to make this little box stay there 100% of the time?

Thanks.|||That is your "focus" area and am not sure if you can stop that from happening. I know it sometimes drives me nuts as well. Have you tried posting in the official forums about it or even emailed spiel? I have emailed him in the past and he is very, very good about any problems or answers you may have about it. Plus if you post the question in there you are more likely to find a response to your question. Let me provide the link to the official nUI forums. http://www.nuiaddon.com/|||Thanks a lot for that! Now I have made an account on that other website you linked me to, but it doesn't allow me to make comments for some reason. Also the speil - the author, doesn't wish to receive mail at this time. When I clicked on it that's what came up.|||Quote:








Thanks a lot for that! Now I have made an account on that other website you linked me to, but it doesn't allow me to make comments for some reason. Also the speil - the author, doesn't wish to receive mail at this time. When I clicked on it that's what came up.




Wow Dude am so sorry. I hadnt had any issues with posting and such. I dont know what to tell you.|||Np thanks man ! Sorted this issue out myself this morning, loving my UI now - Thanks for your help|||Quote:








Thanks a lot for that! Now I have made an account on that other website you linked me to, but it doesn't allow me to make comments for some reason. Also the speil - the author, doesn't wish to receive mail at this time. When I clicked on it that's what came up.




fwiw -- I always accept e-mail at kscottpiel@gmail.com -- not sure why would have gotten that message. I'll ask over at WoWI why they aren't letting you post in the forums, as well.

In any event, I happened across this thread by accident... feel free to e-mail me any time you have questions about nUI or, as already pointed out, use the forums.

Best regards.

help code/criticize "Ijtihad" addon designed to gauge ones knowledge of encounters

This is a call to help code both an addon and website. Requiring basic knowledge of value submit and returns and in the form of a questionaire - checkbox-esque - type style. This information is being made public to gain support, inspire others to join, start their own project,and open criticism, i dont care about my "intellectual copyright"

Idea behind project Ijtihad (pronounced Ish-ti-haad, an Islamic word, loosely translated in english as a combination of Knowledge and Understanding in practice). I have become quite tired of horrible pugs, now that epics have reached horrible players who were carried to get their achievement you can no longer trust a raid who's requirements are "whisper stats and link achi." I know feel as if the only raids i will go to are those that implement a "natural selection" rule, which is, consistent low dps, consistent fail, etc... you will be removed from the group - this requires everyone who joins to consistently play good. In pugs, i dont care about your feelings, i care about how long this is going to take.

Basic Concept:

This addon and website (i'll explain the purpose of the website later) will help to allow the raid leader to now gauge the specific players knowledge of the encounter (beginning with 10 and 25 man than instituting heroic encounters) specific to their class role. Upon completion of this "test" it will display your grade. Before the raid leader gives this test he will enter in a few values: his number percent that he considers passing and a verification code (which can be used for many things, i.e. autoinvite phrase) that will be returned to anyone who passes the test.

The Idea behind making a website as well is, since initially as many of us in the scripting scene know, everyone doesnt have your *amazing* addon, so while our concepts and theory are great, in practice it doesnt always work how we like it to. However, everyone who plays WoW has an internet connection and thus a web browser. Coding a site for a questionairre//test and a few value submits and returns is easy, they even have websites where you can make one with a template. Having a webform, besides being amazing easy to produce, will broaden your user base and allow for those who dont have the addon realise its usefulness.

Specifics

The test will be class and spec specific, so if you are a lets say, a priest specced one of the many healing specs, the test that would be given for an encounter, lets use malygos as an example, would have a question that would look like "During vortex, which spells do you use" the values available to choose from would include: Renew, greater heal, lesser heal, Circle of Healing, etc..." If the user selected anything that has a cast time they would be given a negative value, if they selected Circle of healing, they would be given a positive value, for questions that have more than one correct answer multiple values are submitted.

You can use this example and apply it to all classes and specs and every encounter. Tests can have different difficulties having harder or easier class questions, i.e. a hard rogue question would be "In Naxx, check every mob listed below that is able to be stunned" or as simple as "When Anub'arak cast locust swarm, where do you run."

Compiling correct knowledge for these questions is as simple as going to WoW wiki, personal-guildies-friend knowledge, etc...

Layout:

Preference: Tabbed headings, check boxes for answers. I'm not sure how a organized a tree would be for this.

addon vitality:

As long as WoW designs encounters that are considered hard and require knowledge, there will be a need for something like this. So there are many possibilities.



Contact me, either through here, or my emai: TheMachiavelli @ Gmail . Com

I have done alot of research to see if there is anything like this, i have not found anything, if you know otherwise, let me know please please please!

Go ahead and criticize away.|||Quote:










Go ahead and criticize away.




Certainly, getting to know if someone has ever raided, knows the fights, etc., is tough.

But, I am not certain when you would think the raid leader would administer the test? If right before a raid, it will slow a raid down. If long before a raid, people will just look up the right answers.

Also, there are many raiders who can't name the boss, but can tell you what to do at the "throws out puddles of plague goop" or whatever boss.

Finally, with the raids as easy as they are at the moment, it is almost easy enough just to kick dummys....er....less qualified players..... and replace them.|||Quote:




As long as WoW designs encounters that are considered hard and require knowledge, there will be a need for something like this




So there's no need for it in WotLK?

Okay so to be constructive;

The weakness you were talking about (not everyone having the addon) doesnt actually exist. You could simply ask the questions via tells.|||If your addon ever get popular, somebody will make website with all the answers ready.

Besides, those boss names and mob names are constructed in a manner that's impossible to remember them (believe me i'm not the only one of the problem) there will be lots of people who know what to do and when - but wouldn't be able to make connections with the names.

Also knowing how the fight is working and being able to execute it well are different things. I know how the "dance" fight, where you have to run between burst of green lava bursts, works, i understand the concept perfectly, but i only managed to survive entire fight once.

You might say i suck, which is true in case of this fight. Knowing the fight perfectly does not help me much.|||Also, someone who knows how to play their class properly is generally valuable, regardless of whether they specifically "know the fight". You give as an example a question for a healer about what spell to use during the vortex with Malygos. Well, I don't specifically know about Malygos, but as a healing priest, I know that when lots of people are dropping quickly, I use Circle of Healing or lots of Renews.

Remember: fight-specific things can be taught easily. Just send them to the WoWwiki page to read about it, or spend five minutes telling them about it. Playing your class properly, however, is not something that you can teach someone in five minutes.